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- Out of BETA
- New versioning scheme
- Added Immersive Engineering support
- Added new achievement
- Lowercased block and item ids in preparation for 1.11 (you should open your old worlds in this or any later 1.10.2 version before you open it in 1.11)
- Implemented a HUD for the BrainStoneLifeCapacitor
- JEI reloads when certain config values change (can be disabled)
- Tweaked recipes of BrainStoneTrigger and BrainLightSensor so that both need a BrainProcessor
- Synchronizing a lot more settings
- Using Access Transformers instead of reflection to make the BrainStoneLifeCapacitor work
- Generating BrainStone Houses now with structures (you can replace them with a resource pack or in the world save folder like with vanilla structures)
- Loot in the chests in the BrainStone House now uses loot tables (can also be modified through resource packs) (loot in these chests is static)
- Added loot chests to JER
- Extended README.md
- New textures for Stable Pulsating Brain Stone and Stable Pulsating Brain Stone Armor
- Fixed BrainStoneLifeCapacitor having the same UUID when taken from the creative menu (or JEI cheating)
- Fixed invalid charging rate for the BrainStoneLifeCapacitor
- Fixed bug crash caused by Baubles
- Fixed item duplication while upgrading the BrainStoneLifeCapacitor
- Lots of internal improvements