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Version 2.0.0
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\+ Ability to configure which servers are included in the Global Chat.
\+ Ability to save player data on a MySQL database.
\+ Ability to register custom placeholders and filters via the API.
\+ Ability to set a prefix (or suffix) via BungeeChat has been added back. (/bungeechat setprefix, /bungeechat setsuffix)
\+ Ability to list your ignored players by using the '/ignore list' command.
\+ Ability to choose between 'local' and 'global' when using the ChatLock feature.
\+ Ability to use chat features as the console. (Username ~Console~)
\+ Ability to configure how much messages must be saved for the Anti-Duplication filter.
\+ Ability to configure if the muting system of BungeeChat should be active on the Bukkit chat as well or not.
\+ Ability to configure the Anti-Swear filter even better than before.
\+ Ability to 'Spy' local chat messages via Localspy.
\+ Ability to make Anti-Swear more aggressive by enabling "freeMatching", "leetSpeak", "ignoreSpaces" and "ignoreDuplicateLetters".
\+ Ability to filter (Anti-Advertising, Anti-Swear, Anti-Duplicate and ChatLock) to be enabled on private messaging.
\+ Ability to use Wildcards (\* and ?) in domain names for the Anti-Advertising and Anti-Swear filters.
\+ Ability to use Regexes (start them with R=) in domain names for the Anti-Advertising and Anti-Swear filters.
\+ Added plugin metrics (https://bstats.org/plugin/bungeecord/BungeeChat)

\* Improved the performance of the plugin.
\* Improved the chat filtering system.
\* Improved the reloadig feature (/bungeechat reload).
\* Improved the BungeeChat API by adding new features.
\* Improved the way of saving player data into a file.
\* Improved the version checking system.
\* Improved the chat logging system: it could now be saved in a file of which the format can be customized.
\* Improved the permission plugin hook system. External plugins will now detect automatically!

\* Fixed the bug were players got stuck in a 'ghost-chat' when disabling the feature of the they were talking in.
\* Fixed the bug were the Server Switch Message was called when a player joins the network.
\* Fixed a lot other small bugs.

\- Removed all Redis features.
\- Removed support for the old BungeeChatAPI.