Version 2.0.0 ------------- \+ Ability to configure which servers are included in the Global Chat. \+ Ability to save player data on a MySQL database. \+ Ability to register custom placeholders and filters via the API. \+ Ability to set a prefix (or suffix) via BungeeChat has been added back. (/bungeechat setprefix, /bungeechat setsuffix) \+ Ability to list your ignored players by using the '/ignore list' command. \+ Ability to choose between 'local' and 'global' when using the ChatLock feature. \+ Ability to use chat features as the console. (Username ~Console~) \+ Ability to configure how much messages must be saved for the Anti-Duplication filter. \+ Ability to configure if the muting system of BungeeChat should be active on the Bukkit chat as well or not. \+ Ability to configure the Anti-Swear filter even better than before. \+ Ability to 'Spy' local chat messages via Localspy. \+ Ability to make Anti-Swear more aggressive by enabling "freeMatching", "leetSpeak", "ignoreSpaces" and "ignoreDuplicateLetters". \+ Ability to filter (Anti-Advertising, Anti-Swear, Anti-Duplicate and ChatLock) to be enabled on private messaging. \+ Ability to use Wildcards (\* and ?) in domain names for the Anti-Advertising and Anti-Swear filters. \+ Ability to use Regexes (start them with R=) in domain names for the Anti-Advertising and Anti-Swear filters. \+ Added plugin metrics (https://bstats.org/plugin/bungeecord/BungeeChat) \* Improved the performance of the plugin. \* Improved the chat filtering system. \* Improved the reloadig feature (/bungeechat reload). \* Improved the BungeeChat API by adding new features. \* Improved the way of saving player data into a file. \* Improved the version checking system. \* Improved the chat logging system: it could now be saved in a file of which the format can be customized. \* Improved the permission plugin hook system. External plugins will now detect automatically! \* Fixed the bug were players got stuck in a 'ghost-chat' when disabling the feature of the they were talking in. \* Fixed the bug were the Server Switch Message was called when a player joins the network. \* Fixed a lot other small bugs. \- Removed all Redis features. \- Removed support for the old BungeeChatAPI.